Goemitar

August 21, 2008

Halo Version Changer

Filed under: Projects — Tags: , , , , , , , , — Omega @ 2:27 pm

Important: This is an old post, for the least and up to date information go here.

Because of the recent 1.08 update for halo, many programs made for halo or haloce 1.08 no longer work. While it is possible to update all these programs, this could take a long time. And the people who made them could be inactive and never update their program at all. The easiest fix is to allow a 1.07 client to connect to a 1.08 server. This way you can still use your old programs, but play on the updated 1.08 servers. This is exactly what the Version Changer will do.

You download the version changer and overwrite the original strings.dll in your halo directory (make a backup of the old one!). Then simply start halo. If everything went good, you will see a small message when halo starts. You can now use the new version command in the halo console:

version: Displays the version of the executable (your real version) and the version you are playing on (the faked version).
version table: Displays all the versions you can switch to.
version 1.0x: Changes the version to 1.0x (for halopc).
version 1.0xCE: Changes the version to 1.0x (for haloce).

It will also disable the “checking for updates” message. Although you will still see this message, no actual check will happen. While it is possible to change between halopc and haloce versions, you will not be able to join any servers if you mix halopc and haloce. The versions 1.00/1.01/1.02 for halopc are not supported. Version Changer will not load if you use the executables of these versions. You also cannot join these versions from a newer client (halo will crash – protocol mismatch?). These versions (and halo trail) will not be supported in future releases, unless there are enough requests of users to also support these versions.

Attention Halo Custom Edition users: Make sure you always include the CE postfix when changing to a different version!

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August 13, 2008

Future of iMega

Filed under: iMega, Projects — Tags: , , , , , — Omega @ 3:07 pm

It’s been a long time since there was an update on imega. And it’s been under development even longer. Time to clear things up.

Some of you may think that this project will never be finished. After all, I’m working on it for how long already? Two years? It depends what you call working. In that time I was mainly learning and exploring. But now it’s getting a bit more serious. The solution I have now will be very stable compared to the early designs. And it will be a lot easier to install. In the near future it might even be possible that users can make plug-ins for it.

But let’s talk about what is already done. The project is now under version control with bug tracking and all the fancy tools. Everything is now better organised. Hopefully this will result in a better program and faster release. So far the “core” of imega is almost finished. It works for Halo PC 104-108 and Halo CE 1.08 (other versions could work too, but have not been tested). I’m currently working on the admin module. After that the logger needs to be made. Then the core is almost finished. Once that is done, the map vote module will be made. And then it’s release time.

I’ll keep you updated when these sub tasks are finished.

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